Youth Venture strives to change how education is presented within our community around the Greater Vancouver area and expose students to real-world situations. We try to bring alternative perspectives to teachers and students to shape their views on engineering and the university experience. We give students the pathways to put ideas into actions. In Youth Venture, members are able to gain knowledge about sustainability and education practices while having the opportunity to work on their presentation and public speaking skills.
Upcoming Events
CAD Mentorship Program
Date:
July 2nd - July 28th Since its inception, Computer-Aided Design (CAD) has evolved to be intimately coupled with rapid prototyping and the engineering design process due to its ability to streamline design iterations, facilitate collaborative work, and produce designs of high accuracy. CAD is heavily used in post-secondary programs of Engineering and other design-related disciplines, but incoming students often have little to no experience working with 3D-modelling platforms. This is the incentive behind our CAD mentorship program – to interface high-school students with CAD and engineering concepts, and prepare them for their first year of university in Applied Sciences. Opening Event (07/02) goal_setting_-_opening_event_0702.docx |
Past Events
Life as an engineering student event
Date: November 2021
Goal: The Life as an Engineering Student event is designed to introduce high school students to engineering at UBC. The event featured a student panel consisting of UBC engineering students in various years of study. Topics of discussion included course selection, second year placement, co-op, design teams, clubs, and more. Students had the chance to ask current engineering students any questions they had. The event concluded with a campus tour where students visited some of the common lecture rooms, engineering buildings, and iconic UBC spots.
Goal: The Life as an Engineering Student event is designed to introduce high school students to engineering at UBC. The event featured a student panel consisting of UBC engineering students in various years of study. Topics of discussion included course selection, second year placement, co-op, design teams, clubs, and more. Students had the chance to ask current engineering students any questions they had. The event concluded with a campus tour where students visited some of the common lecture rooms, engineering buildings, and iconic UBC spots.
COVID-19 Mask Case Competition
Date: January 2021
Goal: In order to make a difference in the current social climate, we decided to pursue a virtual case competition on the topic of face masks. Students gained insight into the challenges faced by individuals who are unable to wear traditional face masks during the COVID-19 pandemic. Ultimately, our goal was to raise awareness about the importance of wearing masks and to empower youth in BC to use their voice and ideas to make a difference in the fight against a growing pandemic.
Goal: In order to make a difference in the current social climate, we decided to pursue a virtual case competition on the topic of face masks. Students gained insight into the challenges faced by individuals who are unable to wear traditional face masks during the COVID-19 pandemic. Ultimately, our goal was to raise awareness about the importance of wearing masks and to empower youth in BC to use their voice and ideas to make a difference in the fight against a growing pandemic.
Access to clean water case competition
Date: January 2022
Goal: In this case competition, highschool students learned about the engineering design process and gain experience developing a solution to a real-world problem. This year, the competition focused on finding treatment solutions to various types of water pollution.
Goal: In this case competition, highschool students learned about the engineering design process and gain experience developing a solution to a real-world problem. This year, the competition focused on finding treatment solutions to various types of water pollution.
Pediatric Assistive Technology Competition
Date: January 2023
Goal: In this year's case competition, highschool students were tasked to design and develop a physical or virtual prototype on one of the three following topics" (1) a ball-throwing assistant (attachable to a wheelchair), (2) drawing and painting aid (for children with finger flexor weakness), or (3) video game controller aid (for children with wrist muscle weakness). The goal of this event is to not only raise awareness on the challenges children with disabilities face, which greatly impacts their social and economic status, but only gain experience in developing a solution to a real-world problem.
Goal: In this year's case competition, highschool students were tasked to design and develop a physical or virtual prototype on one of the three following topics" (1) a ball-throwing assistant (attachable to a wheelchair), (2) drawing and painting aid (for children with finger flexor weakness), or (3) video game controller aid (for children with wrist muscle weakness). The goal of this event is to not only raise awareness on the challenges children with disabilities face, which greatly impacts their social and economic status, but only gain experience in developing a solution to a real-world problem.
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